Title Lineage & Mandatory Defenses

The Belt

One belt per division across PC, PlayStation 5, and Xbox Series X|S. Defended every 14 days inside the 5 official map Championship Colosseums.

Public JSON Feed

Inspect Belt Telemetry Feed

Programmatic endpoint providing championship belt state, defense window rules, and escrow parameters.

Interactive Title Operations14-Day Cycle Simulation

Division Title Belt & Challenger Window Simulator

Simulate platform belt defense windows, venue broadcasts across the 5 maps, and Discord role hoisting.

1. Sanctioned Platform

Each platform maintains an independent championship lineage per discipline.

2. Discipline Belt
Multiplier:1.25x ELO weight
Default Venue:The Cross Boxing Ring (Chernarus)
3. Last Defense:6 d elapsed
0 d (Fresh Bout)7 d (Mid-Cycle)14 d (Mandatory Cutoff)
Active Defense Standing
8 d remaining before mandatory defense deadline.
Defending Champion ELO
warden2150
1400 (Challenger Entry)2100 (Warden Threshold)2500 (Peak Grandmaster)
#1 Contender ELO
flare2020
1400 (Challenger Entry)1800 (Flare Contender)2500 (Peak Grandmaster)
Simulated Bout OutcomeSelect title defense outcome to calculate rating delta and lineage transfer
Fighter A · Defender

AshWarden

warden
Starting ELO:2150
Win Probability:67.9 %
Rating Delta:+10
Settled ELO:2160
Title Retained. Mandatory 14-day defense cycle resets to 0 d.
Fighter B · Contender

Kestrel_Z

flare
Starting ELO:2020
Win Probability:32.1 %
Rating Delta:-10
Settled ELO:2010
Contender Defeated. Challenger cooldown active for 48 h.
72 h ShieldZ Audit
Mandatory 72 h Telemetry Audit Clearance

All title belt transfers and rating adjustments undergo automated spatial log reconciliation, anti-cheat replay validation, and spectator coordinate checks across the 72 h hold window before permanent database ledger settlement.

Sanctioned Arenas

5-Map Championship Colosseums

Chernarus · Livonia · Sakhal · Namalsk · Nasdara Badlands · 267 km²

CHERNARUS14-Day Defense Window

Cinderline Championship Stadium & Broadcast Deck

Format: single_elimination_16 (16 seats) · Round Duration: 180 s

Corner A:12028, 159, 12618
Corner B:12052, 159, 12642
Spectator Deck:12040, 172.5, 12630
LIVONIA14-Day Defense Window

Nadbór Championship Colosseum & Broadcast Deck

Format: double_elimination_32 (32 seats) · Round Duration: 240 s

Corner A:6105, 242, 4165
Corner B:6135, 242, 4195
Spectator Deck:6120, 260, 4180
SAKHAL14-Day Defense Window

Petropavlovsk Caldera Stadium & Broadcast Deck

Format: single_elimination_16 (16 seats) · Round Duration: 300 s

Corner A:8505, 48, 10245
Corner B:8535, 48, 10275
Spectator Deck:8520, 68, 10260
NAMALSK14-Day Defense Window

Vorkuta Subzero Dome Stadium & Broadcast Deck

Format: double_elimination_32 (32 seats) · Round Duration: 300 s

Corner A:4905, 48, 6595
Corner B:4935, 48, 6625
Spectator Deck:4920, 72, 6610
NASDARA14-Day Defense Window

Wadi Sultanate 32-Seat Colosseum & Broadcast Deck

Format: double_elimination_32 (32 seats) · Round Duration: 240 s

Corner A:6400, 142, 6380
Corner B:6440, 142, 6420
Spectator Deck:6420, 160, 6420
Sanctioned Loadouts

Division Belt Rules & Weapon Specs

Strictly equalized weapon loadouts and competitive rules across all platforms.

boxing_duels

CHERNARUS Championship Rules

ShieldZ Seat-Token Auth · .ADM Spectator Teleport · 72-Hour Audit escrow hold

Payout Hold: 72 hMandatory Defense
cqb_gunfight

LIVONIA Championship Rules

ShieldZ Seat-Token Auth · .ADM Spectator Teleport · 72-Hour Audit escrow hold

Payout Hold: 72 hMandatory Defense
marksman_duel

SAKHAL Championship Rules

ShieldZ Seat-Token Auth · .ADM Spectator Teleport · 72-Hour Audit escrow hold

Payout Hold: 72 hMandatory Defense
survival_gauntlet

NAMALSK Championship Rules

ShieldZ Seat-Token Auth · .ADM Spectator Teleport · 72-Hour Audit escrow hold

Payout Hold: 72 hMandatory Defense
blades_and_gunfight

NASDARA Championship Rules

ShieldZ Seat-Token Auth · .ADM Spectator Teleport · 72-Hour Audit escrow hold · Scimitar & Jambiya Championship Whitelist

Payout Hold: 72 hMandatory Defense
Bohemia Interactive Fair-Play Guarantee

Prestige Exhibition Finishes & Non-Pay-To-Win Policy

All cosmetic reward tiers and prestige exhibition finishes—such as the Golden Revolver (`Magnum_Gold`) and Golden KA-M (`AKM_Gold`)—are strictly for exhibition in safezones and post-match recaps. They grant zero gameplay, armor, weapon, or ELO advantage.

Tier 1Exhibition Only

Survivalist Scarf

Initial insignia marking your entry into Season 01.

Reward: Scout Patch0 XP
Tier 2Exhibition Only

Greenwood Armband

Standardized woodland tactical armband for squad identification.

Reward: Greenwood Armband1000 XP
Tier 3Exhibition Only

Amber Flare Pack

High-visibility cosmetic signaling flare for rally points.

Reward: Amber Signal Flare2500 XP
Tier 4Exhibition Only

Urban Grey Armband

Concrete-tone tactical armband for urban incursions.

Reward: Urban Grey Armband4500 XP
* All tournament results undergo a mandatory 72 h ShieldZ telemetry audit before prize escrow release.